GPU TECHNOLOGY
With the advent of the era of 5G+Internet of Everything, which has given birth to the display of everything, edge devices have put forward new demands on chips: There is no need to maintain strong computing power; everything has a strong demand for displaying information; high-performance, low-power comsumption, low-cost display.
GPU architecture born for a variety of scenarios
Prospects for edge display application scenarios in the era of the Internet of Everything
IoT architecture
- Fixed pipeline
- High-performance texture compression
- High-performance frame buffer compression
- High-performance memory access acceleration
Ultra low power consumption
- Fixed pipeline
- High-performance texture compression
- High-performance frame buffer compression
- High-performance memory access acceleration
- On-chip cache optimization
Programmable architecture
- Unify Shader
- Support OpenGL ES 2.0
- High-performance texture compression
- High-performance frame buffer compression
- High-performance memory access acceleration
AI architecture
- Unify Shader
- Support OpenGL and OpenCL
- High-performance texture compression
- High-performance frame buffer compression
- High-performance memory access acceleration